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Tuesday, January 26, 2010

Level Concepts

For the level designs we wanted to create backdrops that were visually interesting without distracting you from the game play. In the sketches below we had the idea for a dojo environment. We ended up deciding against it mainly because him inside on a floating piece of ground might seem slightly odd. Is this to say that he will never venture indoors, no.
Posted by Lee McIntosh at 12:24 AM

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