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Tuesday, January 26, 2010

Level Concepts

For the level designs we wanted to create backdrops that were visually interesting without distracting you from the game play. In the sketches below we had the idea for a dojo environment. We ended up deciding against it mainly because him inside on a floating piece of ground might seem slightly odd. Is this to say that he will never venture indoors, no.
Posted by Lee McIntosh at 12:24 AM 0 comments

Sunday, January 24, 2010

Learning Action Script 3.0

I wanted to create a flash game, but As a programmer I was very unfamiliar with Action Script 3. The following websites provided and still give great coverage for examples, to explanations of how things work, as well as development resources:

Michael's Dev Blog - Great for beginners.

AS Gamer - Good Step by Step Walkthroughs.

Dezinerfolio
- Great Resource Website.

Flash Game University
- Provides Video Walkthroughs.

Flash and Math - Very inspiring work.

Mr Sun Studios
- Unique AS3 Examples.
Posted by Alex Montgomery at 11:37 AM 0 comments

Saturday, January 23, 2010

Pixel Perfect

On the technical side of things, we encountered a snag when using Adobe Flash's built in collision detection...


By default, the targets bounding box is just the height and width of the image. This poses a big problem for accurate hit boxes on the targets, shields and other instances where things simply aren't square. We ended up using a collision detection script by Troy Gilbert which works really well! Thanks Troy!

Posted by Alex Montgomery at 7:54 AM 0 comments

Monday, January 18, 2010

Welcome to the Dev Blog!

Thanks for checking us out! We'll be sure to keep you updated on our development by posting screenshots, videos, downloads and more.


Most recently I've been working with Action Script 3.0 and the terrible great things it has to offer. Actually AS3 hasn't been that bad, I started working with it about the beginning of January, so some things aren't as familiar yet. Shuriken Showdown is going steady and we should release within a few weeks! Stay tuned.
Posted by Alex Montgomery at 1:53 PM 0 comments
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      • Level Concepts
      • Learning Action Script 3.0
      • Pixel Perfect
      • Welcome to the Dev Blog!
 

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